It might be difficult to implement an import from reports/actual villages if that were added as well. No balancing would be required since it wouldn't be changing any mechanics. This would require minimal effort to implement since the mechanics of it all are already implemented. Il en existe déjà mais cest assez peu pratique dutilisation. Some people might think it'll make things too easy, but battle simulators already exist so would only be increasing accuracy and compiling into one location (in-game). Pour le simulateur de combat en effet ce serait bien de lajouter directement au jeu. Brings simulator to more convenient location for players (in-game). Allows players to more accurately plan/strategize their attacks. I have the basic structure done and i have troop states entered plus i have everything setup up for attackers, im not sure if i set it up the right and i have also not done anything for the defensive side. You become the ruler of a city in a war torn medieval. It would also make it more convenient without requiring players to leave the game to simulate battles.ĭoesn't require players to use as many third-party sites for efficient gameplay. I have noticed that there are no battle simulators for Tribal wars 2 so i decided to make my own simulator. Tribal Wars 2, the free online strategy game, is the successor to InnoGames online hit Tribalwars. Having an in-game one would make the mechanics more accurate since it would be based on the actual game battle mechanics. This tool is commonly used already from third-party sites, so it is known to be desired by players. Hello everyone, any ideas when are InnoGames planning to implement Battle Simulator It's major flaw in my opinion since it's extremely useful and something more than essential in that type of a game when you have to maximize everything. Adding something to this, it would be very "nifty" to be able to import unit numbers from reports or from your villages with a button of some kind in the report or on village selection or somewhere. Having this tool in-game would be incredibly useful. I've run into several times that the third-party battle simulators are just incorrect or do not include paladin weapon, etc. There are several third-party ones (enter troop numbers and see what losses would result / whom would win including luck, morale, etc.). Create a tool in-game that can be used as a more accurate and more convenient battle simulator.
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